While attending the ​CLS 2017 Technology Conference, in Monterey, CA, I was introduced to Google Cardboard by Warren Dale. I had heard of and seen Cardboard previously, but only saw it at the time as desert instead of an entree to student learning. According to Dale:
Although there were several amazing takeaways for Cardboard that can all be applied to learning and engagement for K-12 students, one specific Cardboard app I fell in love with was "Cardboard Camera", available on both Android and iOS platforms.
Cardboard Camera allows users to take 3D panorama VR photos that transport the viewer right into the event. The app works by 3D layering the panorama with a looping audio file that is recorded while taking the panorama. The result, for example, is an experience that will allow you to immerse yourself into pictures from a family cruise to Mexico with 86 degree temperature if you return home to find two feet of snow and 13 degree temperatures.
Cardboard Camera pictures can be instantly shared with other users through the app and can now also be shared on the web or text message. [Note: Pictures shared outside of the app are not 3D layered and do not include the audio files.]
Applications for Learning
Students can create an immersive record of independent study trips, field trips, extended learning trips, and even study abroad courses. Teachers can require students to capture one Cardboard Camera picture per event or location on the trip, and provide a brief narrative journal about the experience.
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